Blockland Forums > Suggestions & Requests
It's Time to Increase the Lighting Limit
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Melting Plastic:
The 8 light limit is a problem with openGL's built in support for lighting, Using shaders however should be a different story.
Mr.Noßody:

--- Quote from: Melting Plastic on February 19, 2013, 11:17:30 AM ---The 8 light limit is a problem with openGL's built in support for lighting, Using shaders however should be a different story.

--- End quote ---

So technically, there is a way around the hard limit though shaders then.
Mysteroo:
It has been "time" to increase the limit forever. I've always hated that limit, it really takes away from the quality of builds. And it's near impossible to light builds well with only 7 at a time.
     Is there some way to make something that acts just like a light, but works differently so we can get past the limit?
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