| Blockland Forums > Suggestions & Requests |
| Specific slayer gamemode |
| (1/2) > >> |
| Zeblote:
I'm looking for a slayer mode that's like this: - 2 Teams - Some capture points - Capture points must be captured in the right order - Once captured, no way to take them away - Can only be captured by team 1 - Team 1 wins by capturing the points - Team 2 wins by stopping team 1 from capturing and holding the battle for 15 minutes Is there such a mode, or a way I can do this with the existing modes? |
| Zeblote:
someone answer pls :c |
| MARBLE MAN:
how would this work if you cant un-capture things, only one team could win i dont understand what you mean |
| Zeblote:
--- Quote from: MARBLE MAN on February 18, 2013, 05:14:17 PM ---how would this work if you cant un-capture things, only one team could win i dont understand what you mean --- End quote --- Team 1 wins by capturing all points, team 2 wins by making team 1 not capture the points and hold the battle for 10-15 minutes. At the end of the round the members of the teams swap so it doesn't get boring. |
| Greek2me:
This is already possible. Use the onCPCapture input events with the Brick => setControlLocked and Minigame => Win events. |
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