Author Topic: 2D Camera Event Demo  (Read 5343 times)

Many people ask me, how I made 2D Challenge Game beta?
I had make simple demo for 2D Camera Event

Put 2D Camera Demo.bls and 2D Camera Demo.JPEG into the Saves folder in your Blockland folder.

Enjoy it!

Touch on green brick allow you see view 2D camera.

Badspot's description
Quote
Title: Camera Control Events
Author: Eric Hartman
Lets you set a fixed, resident evil style camera where you still control your player
Event_Camera_Control in your folder. You can find it.
You have to enable Event_Camera_Control.

Set up event:
You need set 3 bricks

2 separate name brick: 1. Camera 2. CameraTarget
1 event brick:  OnPlayerTouch >Client>setCameraBrick> [Camera] [CameraTarget]
« Last Edit: February 20, 2013, 04:50:06 AM by Furling² »



Would be so useful for movies!
you can be your own actor!

Would be so useful for movies!
you can be your own actor!
Uh, you already could without this.

Didn't notice the description of the camera events mentioned Resident Evil, now someone needs to make the zombie saves to have fixed camera angles!

In theory isn't this 2.5D?


Can't wait until someone makes a resident evil server

Didn't notice the description of the camera events mentioned Resident Evil, now someone needs to make the zombie saves to have fixed camera angles!
Why not you can make Resident Evil.

Someone make something so you cant make your player turn left/right.

Someone make something so you cant make your player turn left/right.
Dunno.

Someone make something so you cant make your player turn left/right.
Playertype

events are not the solution for this - custom playertypes in conjuction with camera::setControlObject and player::setTransform is

Can't wait until someone makes a resident evil server
i might work on this in the future...