| Blockland Forums > Suggestions & Requests |
| Accepting Requests for Scriptions and Programaticals |
| << < (4/11) > >> |
| Zeblote:
--- Quote from: MARBLE MAN on February 22, 2013, 08:09:52 PM ---Because I don't want to replicate Drpg with some City RPG Elements or create minecraft but hexagonal --- End quote --- make drpg with hexagonal minecraft elements! |
| MARBLE MAN:
--- Quote from: Zeblote on February 22, 2013, 08:11:56 PM ---make drpg with hexagonal minecraft elements! --- End quote --- there is no amount of facepalms that could show how that line makes me feel |
| MARBLE MAN:
Please, people suggest more Ideas for scripts that might be completely useless for anything but one purpose. Like a lead pillow for pillow fighting or a "weild-able" flesh mod or something |
| The Resonte!:
--- Quote from: The Resonte! on February 22, 2013, 03:24:18 PM ---Make a 2-D player thing where Player = Player collision is disabled Like, you can WALK THROUGH other players ALSO, a print that displays a brickwall made out of 1x1x2 brick --- End quote --- used for things like teleporting, spawns (when there's too much people in one spawn) and tight corridors (so trolls can't block it) and no more human ladders to pass challenges. also a "one-sided" brick would be cool like, you can only see one side of it if you saw it from the front, then you could see the brick if you saw it from the back, the brick would be invisible |
| MARBLE MAN:
--- Quote from: The Resonte! on February 23, 2013, 07:10:01 AM ---used for things like teleporting, spawns (when there's too much people in one spawn) and tight corridors (so trolls can't block it) and no more human ladders to pass challenges. also a "one-sided" brick would be cool like, you can only see one side of it if you saw it from the front, then you could see the brick if you saw it from the back, the brick would be invisible --- End quote --- stop suggesting this, I don't know how to stop other players from colliding without completely ruining collision with everything and we know from experience that a 2d player is hacky |
| Navigation |
| Message Index |
| Next page |
| Previous page |