Author Topic: Land Control  (Read 5136 times)



War Game
Year 3000


Rules:

No GOD WEAPONS!
no god modeing
three moves per post
no "i ownz you bish!" crap
be smart!
one post per Clock
YOU DO NOT EDIT THE MAP YOURSELF
YOU DO NOT POST EDITS OF THE MAP!

Setup:
to get a country post its name, color, and number.
you may have only one country!

Other info:
Each population per country increases by 100 per clock
YOU MUST USE A MOVE TO BUILD A CITY
CITYS GROW 1PIXEL LARGER PER CLOCK FOR 2 CLOCKS
capitols are blue
citys are red
destroyed citys are white

A clock is every time i update the map, i will post when i update it
(along with other info)

THE LARGE MAP!
http://10thday.com/blocklandstuff/battle/numbers.png
Info On Countrys:
Code: [Select]
Hiaz
Leader: Gikon
#15
Color: black
Population:400
Trades: NONE
Alleys: NONE
Foes: NONE

+2 Farms
+3 Economy
+2 Air Force
+1 Army

researching Ion Cannon

carrotnia
Leader: fattysnacks
#16
Color: Bright purple
Population:000
Trades: NONE
Alleys: NONE
Foes: NONE

Code: [Select]
Metrozian
Leader: Ace
#3
Color: Dark Red
Population: 400
Trades: NONE
Allies: NONE
Foes: NONE

+1 Military
+1 Air force
+1 Border Wall
+1 War Robot plant
Final robotic warfare
+2 Economy
+1 heavy defensive artillery

Researching orbital defense platforms
« Last Edit: September 23, 2007, 10:30:02 PM by BattleKon001 »

Ace

Ugh, way to rip off of mine.

Ugh, way to rip off of mine.
dude no, its a war game :/ if i ripped your then you ripped like...everyones  :cookieMonster:



Ace

And there goes fatty with his carrots again.

Alright, I suppose I could play along.

Code: [Select]
Metrozian
Leader: Ace
#3
Color: Dark Red
Population: 100
Trades: NONE
Allies: NONE
Foes: NONE

So, we can only take one action per "clock"?

Btw, what makes up the "clocks"?

Oh, lol, didn't read all of the main post.
« Last Edit: September 23, 2007, 09:45:19 PM by Ace »

And there goes fatty with his carrots again.

Alright, I suppose I could play along.

Code: [Select]
Metrozian
Leader: Ace
3
Color: Dark Red
Population: 100
Trades: NONE
Allies: NONE
Foes: NONE

So, we can only take one action per "clock"?

Btw, what makes up the "clocks"?
3 moves per post, 1 post per clock...so 3 moves per clock
it was either clock or tick....
and added, map updating
next clock soon

cant we finish the first territory war before we start another?

Ace

I will still continue to work on the Territory War.

Also, I like this better than mine actually. Much less clutter, looks cleaner.  :cookieMonster:

Umm, right, why is my country called carrotnia?!

Alright, much better. =P
« Last Edit: September 23, 2007, 09:48:35 PM by Ace »

Also, I like this better than mine actually. Much less clutter, looks cleaner.  :cookieMonster:

for now...

Also, I like this better than mine actually. Much less clutter, looks cleaner.  :cookieMonster:

for now...
theres a reason why the images is unholy huge

FIRST CLOCK, MOVES CAN NOW BE MADE

Ace

Wait, what type of era are we in? Is it technological? Or are we starting in like olden times?

carrotnia

I gather resources
I make carrots from said resources
I have an orgy

Wait, what type of era are we in? Is it technological? Or are we starting in like olden times?
3000


carrotnia

I gather resources
I make carrots from said resources
I have an orgy
yea...get out