Blockland Forums > General Discussion

Jetz's Climbing Challenge - Closed

Pages: << < (8/24) > >>

pecon98:

Lol Skynet.

Dglider:

I love this server.  I played for 5 hours yesterday and got to level 4.  Then I got bored and started doing time trials.  Got Elite time for levels 0, 1 and 2. ^.^ 

The server can get pretty laggy when it gets around 18 players.  But other than that it's fine.

Jetz, I really hope you release this as a gamemode when you're done hosting it.


--- Quote from: .:FancyPants:. on February 25, 2013, 10:29:13 PM ---when you have jets, touching any player doing a challenge will kill you, so he can't be blocking anyone.

--- End quote ---

A couple of winners were blocking at level 1.  Pretty much just raping anyone who got past the first 4 bars.  Either they're hackers, or you're wrong.

Reinforcements:


--- Quote from: .:FancyPants:. on February 25, 2013, 10:29:13 PM ---when you have jets, touching any player doing a challenge will kill you, so he can't be blocking anyone.

--- End quote ---
Yes, but it stops them for a split second, removing their velocity. On the picture above, he would pop up on one of the pillars, leaving you stranded.

-Jetz-:


--- Quote from: Dglider on February 27, 2013, 03:10:13 PM ---Jetz, I really hope you release this as a gamemode when you're done hosting it.

--- End quote ---
That's the plan.


--- Quote from: Reinforcements on February 27, 2013, 03:19:33 PM ---Yes, but it stops them for a split second, removing their velocity. On the picture above, he would pop up on one of the pillars, leaving you stranded.

--- End quote ---
Is this becoming a major problem? My plan for this was to ramp up repeat offender's respawn times with each offense, but I haven't heard too much on the subject.

sir dooble:


--- Quote from: .:FancyPants:. on February 25, 2013, 10:29:13 PM ---when you have jets, touching any player doing a challenge will kill you, so he can't be blocking anyone.

--- End quote ---
Jet Players do die on contact, but they still collide with the other players for a moment.
And in certain challenges, that collision means you lose all momentum, and can fall, mid-jump, or end up stranded in a part you can't continue from, as in Level 3.
And if you're finding a challenge difficult, or have gotten far into it, it's a proper nuisance if someone blocks you, and you die or have to restart from the beginning.

--- Quote from: -Jetz- on February 27, 2013, 03:58:29 PM ---That's the plan.
Is this becoming a major problem? My plan for this was to ramp up repeat offender's respawn times with each offense, but I haven't heard too much on the subject.

--- End quote ---
When I was on the other day, while no admins were around, Porto in particular was blocking a large number of people, primarily on the stepping-stones section of Challenge No.3

I took a break at one point, and when I returned 2 hours later, he was still blocking people. Caused atleast one person to ragequit as they couldn't beat No 3 at all, due to their difficulty with the first part, and due to them then being blocked by Porto anytime they did happen to get past the vertical bars.


I haven't seen a lot of people do it, but Porto atleast did it a fair amount. It was perhaps mildly amusing the first time, but it soon became annoying. Ephialtes asked him to stop atleast once, if I recall, and others did too.
I hate Level 4.
Have spent 2 hours on it, failing to get past.
And only today did a friend give me the perfect trick to landing the first bar. But even then, I've not gotten past the first section entirely.

The server is a lot of fun however, and people so far have all been really nice and have had a good time, joking about and playing.
And a number of players, those who've gotten stuck at one point, and those who have completed the challenge, have been helping other players with tips and tricks for beating particular courses.

The server is well worth checking out for a bit, if you have the time or a slot is open.
And you'll probably find yourself staying for longer than you expected, when you keep trying to finish a challenge.

Pages: << < (8/24) > >>

Go to full version