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| How do I make bricks require multiple hits to have a certain event work? |
| (1/2) > >> |
| Cuddles le Bear:
I have usually used the "OnProjectileHit" events. But now it's become unusable because I have no idea in my right mind how to make it require MULTIPLE projectile hits to activate. Can anyone tell me how? |
| Greek2me:
You would use either VCE variables or a print brick counter for this. |
| Cuddles le Bear:
--- Quote from: Greek2me on February 26, 2013, 08:42:23 PM ---You would use either VCE variables or a print brick counter for this. --- End quote --- Alright, thanks. |
| PurpleMetro:
--- Quote from: Greek2me on February 26, 2013, 08:42:23 PM ---You would use either VCE variables or a print brick counter for this. --- End quote --- the funny thing is, print brick events work on bricks that aren't print bricks |
| phflack:
even easier is just some toggles, depending on how many shots need to hit the brick |
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