Blockland Forums > Suggestions & Requests
fake kill + collision
blobo:
all i want to say is...
i think that if fake killed bricks had an option to be collideable there could be many more features, like:
standing on pushable blocks.
avalanches that can kill. ( with an "on player touch - player - kill" event )
traps for deathruns!
LOADS MORE FEATURES!
i am tired at the moment and cant think of many more, feel free to talk about ideas with this too
if this is even possible, i would love to find out, because this would be a great feature to blockland.
Mushroom man:
Fake kill bricks are rendered by the client. So they behave differently for everyone on the server. So as much as I would like this I'm pretty sure it's not possible.
blobo:
well...
that is a great disappointment.
blobo:
mushroom man. are you sure??? I'M pretty sure that the fake killed bricks are all the same for each player in the server. (i may be wrong but i DO believe that everyone sees the same for the fake killed brick)
The Corporation:
--- Quote from: blobo on February 26, 2013, 09:01:12 PM ---mushroom man. are you sure??? I'M pretty sure that the fake killed bricks are all the same for each player in the server. (i may be wrong but i DO believe that everyone sees the same for the fake killed brick)
--- End quote ---
He's right.
Fakekilled bricks are clientsided, in fact there's an option to turn them off.
If it were server-sided, the game wouldn't be able to handle it without lagging out or crashing.
Imagine 256k bricks fakekilling in a matter of 30 seconds clientside.
Bit much, eh?
Now put that server-sided, and you've got yourself a melted HDD