Blockland Forums > Suggestions & Requests

Blockland mod market system?

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--- Quote ---Most garbage men don't go to work and say "I sure do love collecting peoples trash, I'm going to go and enjoy my self today! Screw money!". They need a serious motivation to go collect garbage.
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Thats the motivation around here that creates quality addons - that someone can put their heart into works and produce something very special.

On the other hand.. sure. Money in for mod developers would technically mean we get more stuff and more add-ons, but I think most can agree that what we would get out of that would not be as good as the free stuff because they're doing it for the money, not like the people who make their addons without wanting to even earn a single penny for their works.

We would have more terrible people making the quality content, creating content for the money, not for the enjoyment. Is that what you want?

How would you even DRM this to protect the VIP Add-Ons? Oh god, the DRM required to enforce paid add-ons and what the like. We already have terrible DRM from Ewwwwwwbisoft, we dont need Badspot to introduce another.

SpreadsPlague:


--- Quote from: Gartanium on March 04, 2013, 01:13:46 AM ---SpreadsPlague, I think the dumbest thing you said was about badspot making a game because he was poor. Guess what, people make things for money, often times because they have to. (And yes, people make things for free as well) Whether or not he wanted to make Blockland( which I'm sure he did), he needs a way to support him self and had to make money off of blockland (Unless of course there are unseen variables such as him having a girlfriend, family, wife, who ever that could support him...)

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1) I never said Badspot was poor, your reading comprehension is seriously lacking (along with many other things)

2) Badspot uses games as a form of income because he is an indie developer. That is what indie developers do. That is his job. It's fairly clear to see that he has chosen he wants to use his life to make games. Income is not a direct result of wanting to make games, it's a side effect. Money is not the motivation here. If Badspot wanted to make money he'd make the next Call of Duty or Farmville. Badspot knows that Blockland is not a billion dollar franchise (as much as it would be nice if it was).

3) The last part is making a seriously harsh assumption of character, are you saying he would be happy to mooch off of family/wife/girlfriend? starfish.


--- Quote from: Gartanium on March 04, 2013, 01:13:46 AM ---Most garbage men don't go to work and say "I sure do love collecting peoples trash, I'm going to go and enjoy my self today! Screw money!". They need a serious motivation to go collect garbage.

--- End quote ---

Garbage men go to work every day because they either use it as a secondary job, or they have no education good enough to grant them a better career. Garbage men are desperate for money. Badspot is not. If Badspot was desperate for money he would be a garbage man on the side. Comparing an indie developer to a garbage man is stupid, sorry.


--- Quote from: Gartanium on March 04, 2013, 01:13:46 AM ---I think what you don't understand is, we would still have free addons but we would also have addons people would make for the sole purpose of making money, that we would never get if people weren't going to make $$ off of.

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Christ, you're dense. THAT'S THE ISSUE. When people start making things for the SOLE PURPOSE of making money, that's when it all goes to stuff! Why would they spend time and effort on one nice thing when they can spend an evening making 50 pieces of stuff to rake in the dough?

Thé Lord Tony:

I made 10 cents on the steam market!

Gartanium:

If the game maker chose to allow mod makers to sell their products, people would still be able to do it for free if they chose. Most people who make mods as a hobby sill would.

But since for the most part people have to work for a living, there is a real limit to how much time and effort they can put into it. Most skilled, professional developers who love making mods don't have all that much time to put into making mods. But if someone can charge a bit for making high quality mods he can put a lot more time and effort into doing so. This doesn't mean that he is just doing it for the money. Someone doing this just for the money probably wouldn't make quality mods anyway. He would still be doing something he loves to do, but would be able to put a lot more time into it, because now he is making part of his living by doing so.

The game maker benefits also, because his game becomes more popular because of the high quality mods.

SpreadsPlague:

Getting paid doesn't make you any more professional. The only truly professional programmers I can think of that we have here are Badspot and kompressor. There may be a handful more, but I'm sure they wouldn't care too much to get paid over Blockland. They likely already have real jobs.

How would more good mods make the game more popular? The only people who can use the mods to begin with are people who already own the game. Unless someone comes up with the next DayZ for Blockland I don't think that's a very good selling point.

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