Blockland Forums > Suggestions & Requests
Blockland mod market system?
SpreadsPlague:
your dad is a dumbass btw
Evar678:
Just wondering if anyone brought this up:
Does this idea not violate blockland's EULA?
IIRC, there's a part that's similar to: "Content created for this game can not be commercially distributed, on a pay-to-use system"
Headcrab Zombie:
--- Quote from: Gartanium on March 04, 2013, 03:30:37 PM ---professional developers CAN make better addons, and WILL if there is a great incentive to do so.
--- End quote ---
Any 'professional developer' playing Blockland that wants to make add-ons is already doing so.
You're not going to make a 'professional developer' that doesn't play blockland join, learn the language, and make add-ons for a few dollars when he could make better things with better languages that would reach a larger audience and sell them for more money.
Gartanium:
--- Quote from: Evar678 on March 04, 2013, 04:09:17 PM ---Just wondering if anyone brought this up:
Does this idea not violate blockland's EULA?
IIRC, there's a part that's similar to: "Content created for this game can not be commercially distributed, on a pay-to-use system"
--- End quote ---
Some deal could just be worked out with badspot, or does that have to do with GarageGames?
--- Quote from: Headcrab Zombie on March 04, 2013, 04:21:00 PM ---Any 'professional developer' playing Blockland that wants to make add-ons is already doing so.
You're not going to make a 'professional developer' that doesn't play blockland join, learn the language, and make add-ons for a few dollars when he could make better things with better languages that would reach a larger audience and sell them for more money.
--- End quote ---
That might be true, but if Blockland where to get on steam, what about then, when the audience could grow quite considerably?
SpreadsPlague:
this idea is bad and you should feel bad.