Author Topic: The Forgettable Dungeon: Early Access Release  (Read 346656 times)

just curious; how pissed (if at all) does badspot get if someone brings up blockland at PAX? given that you two have done this a few years now i feel like someone must have brought it up at some point.
especially with this BL development downturn - if someone actually does show up and ask i feel like badspot's day would be ruined at that point.

just curious; how pissed (if at all) does badspot get if someone brings up blockland at PAX? given that you two have done this a few years now i feel like someone must have brought it up at some point.
especially with this BL development downturn - if someone actually does show up and ask i feel like badspot's day would be ruined at that point.
if it bothered him that much he wouldnt come at all

It's not like Blockland doesn't make money for him still so he can't just ignore it.

It's awhile off still but are there any plans to attend PAX Prime 2016? Or are you keeping it to East since you live in Boston?

just curious; how pissed (if at all) does badspot get if someone brings up blockland at PAX? given that you two have done this a few years now i feel like someone must have brought it up at some point.
especially with this BL development downturn - if someone actually does show up and ask i feel like badspot's day would be ruined at that point.

It was fun meeting random people who played Blockland, as long as no one's an starfish it's fine.

It's not like Blockland doesn't make money for him still so he can't just ignore it.

It's awhile off still but are there any plans to attend PAX Prime 2016? Or are you keeping it to East since you live in Boston?

I'd like to attend PAX Prime, but a bunch of things would have to go right for that to happen.

Mainly I'd have to get the game out and it'd have to be pretty successful to warrant more advertising and exhibiting that far out.

Though I still may attend Prime as just an attendee or help out with one of my friends booths, who knows really.



Been working on a bunch more refinements and tweaks, and a few new concepts entirely but too early to show that stuff.

Though I did take some cool screenshots of some of the varied paths we have now.






Something odd - I just crashed when I went down a level.

Something odd - I just crashed when I went down a level.

Do you have a console log?

There's a few crash bugs still sitting around, I fixed a few in the upcoming update.

Mainly I fixed that killer one where your players bounding box would just go negative sometimes when being deleted.

I'm hoping this is responsible for most of the crashes people have got.

Edit:

Now the gold collecting gui part works exactly how I want, it shows you how much gold you gained/lost in that time period and it also goes the hell away lol.

« Last Edit: April 08, 2016, 03:57:26 PM by Rotondo »

you're missing an I in exhibiting

you're missing an I in exhibiting

This is hilarious to me as I'm pretty sure I rewrote that word like 5 times because it didn't look right lol...

Feels weird to type that many I's.

i dont wanna be that graphic design control freak but this is what i had in mind

you dont have to take the speed for account tho definitely


that would be gr8d8/8

i'd lower the number of midtones/colors tho, it'll look crisper with few colors

https://discord.gg/0wDrfggwJYofea7Y

Here's a discord thing for you guys. I was gonna post it earlier, but I didn't want any fake Rotondos.

« Last Edit: April 08, 2016, 08:06:21 PM by dargereldren »


i dont wanna be that graphic design control freak but this is what i had in mind

you dont have to take the speed for account tho definitely



Looks neat, I'm good with how it looks for now though.

Though I might add the yellow flash when you take damage around the outer rim.

https://discord.gg/0wDrfggwJYofea7Y

Here's a discord thing for you guys. I was gonna post it earlier, but I didn't want any fake Rotondos.



Discord seems pretty good, hopefully people find good use with it.



This is probably the silliest item I've added yet, but every game needs a jetpack.



While it's not great for doing damage, it's good for getting secrets, and avoiding things.

Going to be really unbalanced regardless, so will cost a lot of money as well as be a bit rare.

okay like this is spelunky just admit it

add a shotgun already



also on an unrelated note, when do we backers get to create our rooms/content? with the game design nearing its final form, it seems the majority of what's left is just bugs and content.

will more level themes be added after release? because right now it sounds like it's just cellar, ice, and forest, and then that's the end of the game