Author Topic: The Forgettable Dungeon: Early Access Release  (Read 346210 times)

Are server-sided sprite packs a thing?
If not, can you please make them a thing?



Also, why is there no isFunction? I thought it was a default Torque function?
Also, getRawIP() doesn't work
Also, can you please un-break mission editor in Forgettable Dungeon?
« Last Edit: August 07, 2013, 11:49:29 PM by Electrk »

Are server-sided sprite packs a thing?
If not, can you please make them a thing?
Ooooooooooooooo


Alright guys I found a fix, If it doesnt work get rid of :28000 in the ip, but try it with that first.

sometimes for some reason it starts on port 28001 instead of 28000
not sure why

looks like the master server is back up
« Last Edit: August 08, 2013, 11:01:43 PM by Electrk »




Small update, http://www.odnotor.com/post/58262855082




Are server-sided sprite packs a thing?
If not, can you please make them a thing?

I'm unsure if I'm going to add server side sprite packs, most likely not for the first version of the game.

Perhaps an option to use the sprite pack that matches the server if you have it installed would be cool though.

Also, why is there no isFunction? I thought it was a default Torque function?
Also, getRawIP() doesn't work
Also, can you please un-break mission editor in Forgettable Dungeon?

Blockland has a lot of functions that default torque doesn't have.

Mission editor isn't broken as far as I know, I just removed the scripts to prevent people from accidentally ruining themselves.


bump, looking forward to the next update



I posted an update on the site, www.odnotor.com/post/60045145099/

Quick summary, changed the style of the game to a more zelda/action like, added a boomerang.

In non-game news I redid the website, it's probably still screwed up in some way but it's an improvement from the old looks for sure.

hey rotondo can you add guns pls


I'm guessing the low walls can be shotover?

Are you gonna stream this game again sometime soon?


I'm guessing the low walls can be shotover?

Yeah.

Are you gonna stream this game again sometime soon?

Not for a little while, I need to get things fully working again.



Two slightly new things to show off today.

Boomerang multi bat kill:


Pushable pot:


Not sure if movable objects will make it, it can be wonky to handle pushing objects over a network. Looks cool though.