Author Topic: The Forgettable Dungeon: Early Access Release  (Read 346467 times)

Dude but you can't just have singleplayer gameplay :P

Looking great though. I'm guessing that all those monsters have been scaled to be appropriate for the levels they appear on? You 1-hit the rattlesnake with a thrown thingy and that's a little disconcerting.

Also, impressively quick sprite creation from memory.

I wanted to do coop but the deadline for the submission is tonight so I said screw it.

Also I totally cheated and super leveled myself for the woods section so I could show it off without dying lol.

is there ever going to be the option of more layers on the player sprite in character creation?

This is something people keep requesting, it'll most likely come down the line.

Seems like the text blocking the screen can get annoying...

Yeah I'm still not 100% on it, but for the time being it serves its purpose well.

Quote for page loss:
One of the new requirements for the indie megabooth submission is 3 minutes of gameplay footage.

So here is 3 minutes of gameplay footage that you guys can watch

https://www.youtube.com/watch?v=YdF1WoUkBY4&list=UUABCFUBmLagPz9hlq2DMqdA

The framerate is a bit iffy but it's watchable.

This is something people keep requesting, it'll most likely come down the line.

Maybe being able to color the front and back of a voxel could work.
(Guessing they want something that doesn't have a double sided head...)

I feel like that would be more complicated than adding layers, and the result wouldn't be the same.

Maybe just three, back + middle + front

just wanted to point this out... lmao


why is the dung so forgettable

why is the dung so forgettable

maybe we should be asking rotondo that question. tell us rotondo.


This isn't directly related to the game but I wrote a bbcode to html converter because all the ones I found didn't fully work.

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The Bold Italiced Bold Striken Urlhere

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Info:

Forgettable Dungeon is an online multiplayer rogulike-like-like? that also features zelda and beat 'em up elements.

The game will be released someday in a future far far away.

Devblog | Twitter

Character Editor



Html post : http://www.odnotor.com/private/103212109814/tumblr_nfegseq8MU1sn0ugj



This will make cross posting things to the site much easier.


I also really really don't like working with html lol...

Cool stuff with the camera shake, works really well since he's dropping down. The effect I was thinking of was a little cheesier but it would be more suited for something that starts on the ground.

why is the dung so forgettable

we might find out in a future far far away

Here's that boss intro gif for the aforementioned lazy people,


that's loving amazing


When it shows the text, the camera shouldn't shake.