Off Topic > Games

Game maker-How to make enemy walls?

Pages: (1/3) > >>

Muzzles56:

For my ICT class we are using game maker as part of our course. I have my enemies moving side to side, however, I don't want enemies falling off the platforms. So, I decided to make invisible walls at the edge of the platforms. This prevents them from falling off, but the player cannot walk through them. How can I change it so that the player can walk through this object, but the enemy cannot?

tails:

Check what the object colliding with it is before you do the actual collision bit.

Muzzles56:


--- Quote from: tails on March 05, 2013, 07:01:00 PM ---Check what the object colliding with it is before you do the actual collision bit.

--- End quote ---
The object is just a 1x2 invisible sprite with solid properties

tails:

I'm sure that doesn't really change much. I don't know anything about the newer game maker though :(

SpreadsPlague:


--- Quote from: Muzzles56 on March 05, 2013, 07:03:52 PM ---The object is just a 1x2 invisible sprite with solid properties

--- End quote ---

he means from a logic perspective.

an entity collides with a wall
is the entity a player? --> do not restrict the player movement
is the entity a monster? --> stop the monster from moving (and probably turn it around if your game is 2D)




there's probably a simple way to do this in game maker but I don't use game maker because using game maker is like using scratch and that's silly.

Pages: (1/3) > >>

Go to full version