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| Risk of Rain | Roguelike-like action-platformer | Beta 0.30.5.0 (7/10) |
| << < (4/18) > >> |
| Regulith:
that is indeed too bad, because it's a good game though I don't know why you would only have such a seldomly supported operating system installed edit: I can't words |
| Tonkka²:
--- Quote from: Regulith on March 07, 2013, 11:24:07 AM ---it's funny because it's true, I think he's reaching fred da kiko levels of cynicism wonder why he never came back --- End quote --- I sort of forgot. The game was... fine for an early alpha. --- Quote from: IkeTheGeneric on March 06, 2013, 11:45:13 PM ---Your argument wouldn't sound aggressive if the art style didn't work with the gameplay, but it sort of does. Every time I see somebody saying that the pixel art style is overdone, it always feels like every point they make is mainly nitpicking. Tell me, what's exactly bad about the style beyond being overused? You can't say that it's the go-to thing for an effortless art style, because the graphics for this game look pretty crisp. --- End quote --- I just hate seeing it over and over again. It's basically the badge of an uninspired game nowadays for me. I know its sort of nitpicky, the graphics look fitting and there are no real problems with them, but its just a personal pet peeve of mine. |
| Doomonkey:
I found the teleporter and then died. |
| Regulith:
--- Quote from: Doomonkey on March 07, 2013, 10:00:22 PM ---I found the teleporter and then died. --- End quote --- this is a common occurrence unless you mean you literally just dropped dead when you found the teleporter, that's not common at all it appears the Item Log doesn't save when you quit, that's a shame |
| Doomonkey:
The game makes me feel a little helpless. I can't jump very high or run very fast, and more enemies keep spawning. And the run and fight at the same time technique doesn't work because you never know where you are going and can end up at a dead end. |
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