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Risk of Rain | Roguelike-like action-platformer | Beta 0.30.5.0 (7/10)

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Regulith:

here's what I do:

- kill as many enemies as you can as early as you can, every bit of experience and gold helps
- use the terrain to your advantage, enemies that can't jump are easy prey if you find the right spot and basically give you free exp
- collect as many items as you possibly can, getting something like Infusion or Golden Gun early helps a lot
- learn the layout of the map, the locations of items may change but the terrain doesn't (yet)

PJ Boy:

If you get the right items, you can become an immortal badass.

This happened to me. I got the glasses that increased your critical chance (stacked about 9 times for 100% crit) and the one item that reduces cooldown on abilities for every crit you deal. Holy hell do you fire fast, especially the regular attack. Combine this with about every other passive item in the game (stacked a few times as well, for good luck) and you will wreck literally everything the game can throw at you.

I went through about 10 teleports before I got bored and quit.

Bloody Mary:

I have been playing a little bit of this on and off, it's pretty neat. I have found that sitting around farming monsters is a bad idea in most cases. They constantly get harder so you really just want to get the items and run. Also miner is totally easy mode because you can simply charge X, C backwards and V up and over the enemies, wait a second and do it all again.

Port:

so I was looking at the source of this a bit

I've got to say that this has some awesome and really complex enemy/item/etc. spawning mechanisms

Tudoreleuu:

so I tried to play it
at least for me, the controls are so unresponsive, it's not even funny
have you ever encountered that phenomena when you press keys and the game goes like 'forget you' and controls itself for a while
the only other game I've encountered this on was that adventure mod for minecraft

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