Blockland Forums > Suggestions & Requests

Is a onplayerchangedatablock event possible?

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Legodude77:

For something I am wanting to do, this would be very useful. You would apply it to the spawn, and then it can effect from player, client, minigame, brick, all that jazz. I am just wondering if it's possible.

Cuddles le Bear:

OnPlayerChangedDatablock?
Uhh...
Why not just use OnActivate again or something? I really don't think this could work...

AromaniaFTW:

Probably is but what advantages could it offer

John98:

I don't really understand what you mean by this... Do you mean if an event is triggered by being a certain data block?

Demian:

Please give us a more detailed example of why you want this. I'm quite sure this is unnecessary as you could simply do the events you want when you change the player datablock in the first place.

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