Blockland Forums > General Discussion

So about the removal of terrains...

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Bisjac:

i love when random internet kids give business advice to professional developers.

The Resonte!:


--- Quote from: Bisjac on March 16, 2013, 09:30:56 AM ---i love when random internet kids give business advice to professional developers.

--- End quote ---
We're professional random internet kids.
We're not amateurs.

Bisjac:

well no one has ever needed the huge looping terrains. you cant even view that far, and the gamemodes that used it were horribly done because it was just far to much space for even a deathmatch of 64 players. in any gamemode. if you cant view it (with draw at max), then its to big and the gamemmode is broken)

not to mention the terrains were ugly as all forget. made the game look very very aged.

The Resonte!:


--- Quote from: Bisjac on March 16, 2013, 09:36:06 AM ---well no one has ever needed the huge looping terrains. you cant even view that far, and the gamemodes that used it were horribly done because it was just far to much space for even a deathmatch of 64 players. in any gamemode. if you cant view it (with draw at max), then its to big and the gamemmode is broken)

not to mention the terrains were ugly as all forget. made the game look very very aged.

--- End quote ---
this

Bisjac:

and there has never ever been an interior map, that was so big it couldnt be done with bricks within the limit.

i think people are just lazy.

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