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Anyone else get FPS lag on certain servers?

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Maxx_:


--- Quote from: Plexious on March 17, 2013, 02:07:24 PM ---I suffer from FPS drop on some servers too.
I can play on Sylvanor's Seattle Default City with max view distance and get around 80+ FPS but if I join a trench wars server with 10* less bricks I can barely get 30 FPS.
The more players the server has the lower the framerate. Usually lowering my network settings helps with this. It's a major problem and needs to be fixed.

--- End quote ---
I agree, its odd how if you have like 20 players on one server with 10k or so bricks, it lags.
But if its 30k or so with like 4-5, it doesn't.

Swollow:

its probably, lots of bricks or lots of emmiters, even if you have a computer theres limits to the engine, and large amounts of bricks and emmiters will always cause lag, factor in player count, view distance, shadows

EDIT: the servers view distances and fog could have a factor too

Maxx_:

Have to bump this discussion, just wanted to continue it.

Igloos:

On some servers, yes.
But I always wait 1-4 minutes after I spawn/ghost to play on a server and it helps.


Maxx_:

Bump, I've always wondered, is the particle lag even when you have a great computer caused by the engine?
And the amount of players thing.

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