How can I stop the bottom half of the terrain from being red?
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. . .
which means all that code wouldn't work at all with anyone other than the host using it
You need to setup the sand color in the Biome options. Also, I will look into that, thanks.
I was hoping to learn something from your code
But the code is a horror
So I can't learn from it
:(
Just curious, how exactly did you get the missing terrain issue? Was it due to editing the script or was it due to specific settings you put into the GUI? If the latter, do you remember exactly what the settings were?
After so many blocks it just stops rendering them, meaning I can collide with them i just cant see them. Is there any fix to this?
It's very easy to go over the brickcount when generating terrain, which causes only the brick collision meshes to generate. The next update will hopefully reduce this from happening as often.