Blockland Forums > General Discussion
Land of Blocks - Blockland's RPG SERVER ONLINE (Hosting again!)
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Yin Yang:

--- Quote from: otto-san on May 16, 2013, 11:46:15 PM ---Server: 0/10 do not go

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Hmm maybe your right...
--- Quote from: elm on May 19, 2013, 09:52:19 PM ---



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F**k it i'm going
otto-san:

--- Quote from: LeetZero on May 20, 2013, 06:15:34 PM ---Yeah, you're an starfish.

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who
Acerblock:

--- Quote from: elm on May 19, 2013, 10:15:48 PM ---Horses are safe, in safe zones, so it's not really lame. Don't like it, go code your own RPG.

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Well that was rude.
Racerboy:

--- Quote from: otto-san on May 20, 2013, 07:16:06 PM ---who

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most likely not you
otto-san:
i'm certain this will either be completely ignored or just dismissed by elm anyway but w/e

elm you're a capable enough coder to make this. no one is disputing that and no one has any reason to. kinda strange how you load your scripts into base instead of keeping them in an add-on where it makes sense (i guess they're too good or something), and obviously we can't see your code to see if it's any good, but it works fine.

but that's only, like, one third of the work. you have to be able to make it fun. and that's something that requires more thought. that's really what the hard part is, especially in a limited environment like blockland. the easiest way to do this really is just to think more "as a gamer, what would be actually fun?" instead of "alright i want to make an RPG so here are the systems and now i'm implementing them". and guess who else is a gamer? your players. your players are the ones playing the game and they know what they want to have fun. the great thing about a small following is you can try out adding lots of random features and see how your playerbase reacts without upsetting them (collectively) too badly. if you would work in this way more, your rpg would be loads better. but instead, you take any suggestion as an insult to your work or something. stoooooooooooop :(. that is not how you make a game.

and it's not as if you're the only one guilty of this; it's a common issue with any RPG game.
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