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Jail Escape Roleplays - A new style is needed?

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Eatyourham:

I believe that Jail Escapes are some of the worst servers right now. They can only be played when an admin is active and cause a lot of arguments and people loving about.
Tezuni's Jail Escape is probably one of the worst servers that does this. I see dramas every day about how crap Tezuni's server is, so for the sake of this topic, lets just pretend his server doesn't exist.

Currently, I am on Jack Noir's Jail Escape.
Not bad of a server, nice realistic build, not too many admins, a nice host.
However, the re-occurring event is inevitable with jail escapes. I am talking about of course, 'free killing'.
No matter how well administrated a server is, no matter how well built the jail is, there will ALWAYS be free killing noobs that join for one round, free kill the prisoners, then gets perma'd.

I have a solution to this problem, a solution that has been able to be made through the recent bot update.
I am talking about making bot prison guards, so every player is a prisoner (and maybe 1 player can be the 'warden' who uses events from a control tower, and uses CCTV cameras to view what's going on in his jail)

This eliminates free killing from all Jail RP's AND brings forward a new style of jail roleplays.

This idea is a concept that I have no part of, but I wouldn't mind building a jail for somebody who could edit some bots to maybe attack players instantly who carry banned weapons?


So yeah, that's my idea anyway. I believe a new style of jail role plays is needed and would improve the way they work in the blockland servers to create more fun, solid servers.

Crystalwarrior:

If not bots, hand-picked trusted players or admins should only be allowed as guards. That would decrease the ammount of "freekilling" tremendously imho.

Eatyourham:


--- Quote from: Crystalwarrior on March 29, 2013, 09:22:18 AM ---If not bots, hand-picked trusted players or admins should only be allowed as guards. That would decrease the ammount of "freekilling" tremendously imho.

--- End quote ---
That still wont work, there is a difference between the human mind and a computer mind.
both holds pro's and con's, but for this instance a computer mind will be able to make educated decisions based on a script working as a "rulebook"

Bosie1997:


--- Quote from: Crystalwarrior on March 29, 2013, 09:22:18 AM ---If not bots, hand-picked trusted players or admins should only be allowed as guards. That would decrease the ammount of "freekilling" tremendously imho.

--- End quote ---
This is what I do at mine. It works very well, but unfortunately admins don't always like being cops. Turthfully, playing as prisoner is more fun for me. Another problem is that there isn't a whole lot of people intelligent enough for the job, so the cops usually end up with overpowered weapons to make up for this, which isn't always good.

--- Quote from: Eatyourham on March 29, 2013, 09:26:23 AM ---That still wont work, there is a difference between the human mind and a computer mind.
both holds pro's and con's, but for this instance a computer mind will be able to make educated decisions based on a script working as a "rulebook",

--- End quote ---
The problem I have with using bots is that they would be too easy to overcome and that they wouldn't be smart enough. For example is a prisoner is about to escape what should they do? Should they all rush to the exit, only to be killed by prisoners with grenades or even just camping?

My idea is eliminate lives, but have a decent respawn delay. That way if you do get freekilled you don't wait half an hour just to play again. Jail escapes are very hard to get right.

Advanced Bot:


--- Quote from: Eatyourham on March 29, 2013, 09:26:23 AM ---That still wont work, there is a difference between the human mind and a computer mind.
both holds pro's and con's, but for this instance a computer mind will be able to make educated decisions based on a script working as a "rulebook"

--- End quote ---
Nobot did this with his bots on Murder Mystery before, if you walk up to them, nothing. If you have a knife and have some distance, they have their knife. If you are too close, they charge up their knife; waiting for you.

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