Blockland Forums > General Discussion
how poorly is shaders actually coded?
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Mecha:

--- Quote from: Dillpickle on April 01, 2013, 09:23:59 AM ---my point exactly.

--- End quote ---
That, and Blockland runs on the same engine as tribes 2, which isn't really supposed to support stuff like this, so it's a wonder that we even managed it.
Swollow:
we need baked shadow support for like static gamemodes
other than that the S&S are great
otto-san:

--- Quote from: Igloos on April 01, 2013, 08:54:49 AM ---blockland.terrains:add()

--- End quote ---
woah, guys.

truce? port? space guy?

all you mothers step back, this guy's a master
quadilious:
im pretty sure its not how poorly they are coded, its how poor your pc is.
if you have a toaster be prepared to be burned.
Torin0101:

--- Quote from: Igloos on April 01, 2013, 08:30:44 AM ---I could make better shaders.

--- End quote ---
He would make them look like the Farlands

lol
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