| Blockland Forums > General Discussion |
| how poorly is shaders actually coded? |
| << < (4/7) > >> |
| Mecha:
--- Quote from: Dillpickle on April 01, 2013, 09:23:59 AM ---my point exactly. --- End quote --- That, and Blockland runs on the same engine as tribes 2, which isn't really supposed to support stuff like this, so it's a wonder that we even managed it. |
| Swollow:
we need baked shadow support for like static gamemodes other than that the S&S are great |
| otto-san:
--- Quote from: Igloos on April 01, 2013, 08:54:49 AM ---blockland.terrains:add() --- End quote --- woah, guys. truce? port? space guy? all you mothers step back, this guy's a master |
| quadilious:
im pretty sure its not how poorly they are coded, its how poor your pc is. if you have a toaster be prepared to be burned. |
| Torin0101:
--- Quote from: Igloos on April 01, 2013, 08:30:44 AM ---I could make better shaders. --- End quote --- He would make them look like the Farlands lol |
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