| Blockland Forums > General Discussion |
| how poorly is shaders actually coded? |
| << < (5/7) > >> |
| Wynd_Fox:
In addition to what Chrono said, TF2 simply has more devs with more time and resources to ensure it's optimized perfectly. |
| Port:
--- Quote from: Igloos on April 01, 2013, 08:54:49 AM ---blockland.terrains:add() --- End quote --- Execution error (ERR_FATAL) on #L1 (<stdin>): AttributeError: `terrains` is not a member of the `blockland` namespace |
| Ipquarx:
--- Quote from: Igloos on April 01, 2013, 08:30:44 AM ---I could make better shaders. --- End quote --- I really hope you're joking I really, really hope you're joking |
| Electrk:
Igloos, your autism is showing. |
| Maxx_:
--- Quote from: Electrk on April 01, 2013, 03:20:59 PM ---Igloos, your stupidity is showing. --- End quote --- |
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