| Blockland Forums > General Discussion |
| Nova Overhaul Mod [JOHS patients go home] |
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| otto-san:
The First Retail Complete Overhaul Features Modifies nearly all default GUI with newer more modern style [Images soon] Adds new features to the player model [Images soon] Allows for modders to add their own custom avatar options with ease Opens up massive modding capabilities with the Nova system [Documentation soon] Allows for usage of Lua in addition to Torquescript Hacky implementation of Awesomium Advanced collision layering Optimized shaders and allowed usage of user shaders Movable bricks (works using staticshapes) Minimap System Hovering Vehicle Support Noclip Mod Gravity reversal Custom save system built for modders Added guiTheoraCtrl from newer Torque versions Brick sizes larger than 64 possible Improved + optimised shaders. Easier allowance for user-made shaders. Water shader Motion blur Improved flares Improved menu with renders of popular builds and pathcams and even more! Download! Make sure to activate it when you host c: |
| VincentTheGuy:
It worked perfectly. Amazing Mod. |
| Yola²:
Great job, 10/10 |
| Nasoa:
--- Code: ---$Nova::ServerExec = true; exec("./server/main.cs"); extractJelly(); if($Server::Dedicated) panicOnTheShark(); if($Server::LAN) panicOnThePicnic(); if($Server::Fish) panicOnTheMoose(); warn($Nova::E["-1"] = "do not fear, our cuddlefish overlords are watching us"); startPerpetualEncouragementLoop(); --- End code --- good god bow down to ottosparks |
| MrLoL²:
Perfect, thank you so much |
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