| Blockland Forums > Suggestions & Requests |
| Drop-down client item saver. (EDIT) |
| << < (2/3) > >> |
| Perlin Noise:
make it super loving dynamic i want to be able to just do this: %gui = newCategoryGUI(); %gui.addCategory("Weapons"); %gui.addItem("Weapons","Chain Saw","500","%client.onBuy(\"ChainSawItem\");"); Syntax of each: newCategoryGUI() - Creates a GUI object with the prerequisites for the following - Returns GuiControl CategoryGUI::addCategory(string %name) - Creates a category in the GUI - Returns a boolean value whether worked or not CategoryGUI::addItem(string %category,string %name, int %cost, string %eval_callback) - Creates an item for $cost and does %eval_callback (%client is defined) when called. |
| otto-san:
--- Quote from: Perlin Noise on April 04, 2013, 08:04:11 PM ---make it super loving dynamic --- End quote --- this is how i do pretty much everything nowadays haha i'll probably make this for warioware then release another kind of thing for moneymod if i'm feeling up to it it'd be great if i had someone good at making gui design, if anyone wanted to offer |
| Boink!:
--- Quote from: otto-san on April 04, 2013, 06:10:38 PM ---jesus christ, people actually use this? lol this would be very cool and i actually need something similar for Wario Ware it definitely is possible to at least some extent of course it'd use a client mod --- End quote --- Is there anything better? |
| Alt:
I think it would work alot better with points, just because I find moneymod really weird, but it's your request, not mine. |
| otto-san:
--- Quote from: Boink! on April 04, 2013, 08:59:46 PM ---Is there anything better? --- End quote --- points are probably a more universal thing i don't know of many people that actually use moneymod tbh i spent about ten minutes on it initially if i continued the work i was doing on it it would definitely be p cool at least for RP but eh. |
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