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| The Aurora Wager |
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| quadilious:
it just doesnt loving go OVER THE ISLANDS it literally rolls close enough that i'd die in the fog right outside safety forget this im just gonna keep walking away and coming back to the game until i come OVER an island i also ragethrew my gas canister, compass and 2 boxes over the side... ketp the flag.. |
| The Big Bad Jellyfish:
--- Quote from: quadilious on April 09, 2013, 05:58:44 PM --- --- End quote --- its suppose to be a peaceful game and it works, you must be doing something wrong. don't go to high up, stay low when preparing for a landing, when you're almost there use the air thingy and get rid of a notch or two of air, matters how far or close you are. then abjust as you start to head for it. also the winds have to be over it, or close at least |
| quadilious:
yea the winds pretend like theyre gonna go over it and then change at the last second and im left watching as the island speeds away ive tried all kinds of heights and none of the winds ever push me in the right direction nerdcubed wasn't even trying and he landed 3 damn times i just want to play :( |
| tails:
In typical Tinus fashion The Aurora Wager V4 took longer to create than promised, but it’s pretty much done. Some highlights: Split-screen multiplayer support (just technically though, no real gameplay changes yet) In-game graphics and control configuration screens Improved wind field system (more variation, anomalies, less prone to crashing) Improved wind graphics (More, longer trails, optimized performance) Fixes to grappling hook physics Flag now rotates with wind direction Fuel amount per canister cut in half Look for it this week! (Yes, definitely.) And here's a video of a tornado: https://www.youtube.com/watch?v=hf3U_LvTFOs |
| e-maxx:
cool |
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