Blockland Forums > Suggestions & Requests
Shadows coming from brick-emitted lights?
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OzmarBlock:
I suggest that there should be shadows present when within a radius around a brick emitting light.
I might also recommend an option for this, because this may be hard on computers.
otto-san:
Someone get kompressor's post about this.
--- Quote from: kompressor ---We have to rerender the whole scene at least twice for every shadow casting light source. Imagine taking your framerate and dividing it by (4 + # of shadowcasting lights * 2). In other words, if you get 60fps right now, you would get 6 fps with just one or two shadowcasting lights.
So we are going to just do one directional light for now. Maybe eventually we will allow multiple lights to cast shadows.
--- End quote ---
OzmarBlock:
Ok, I see. I am not always aware of every single post though. Locking.
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