Blockland Forums > Suggestions & Requests
WHERE DID THE TERRAIN GO???
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heedicalking:

--- Quote from: MrLoganator111 on April 10, 2013, 04:49:38 PM ---For instance, maybe if he hadn't removed terrain, he might have had to take a lot longer to make the speedcart gamemode.

--- End quote ---
could've been made as an add-on.
OzmarBlock:

--- Quote from: heedicalking on April 09, 2013, 09:32:35 PM ---how was it buggy? what was glitchy with it that you noticed?

--- End quote ---
There is only 1 water level in it and where there isn't supposed to be water, it acted like there was water.
Tomcat:

--- Quote from: OzmarBlock on April 10, 2013, 06:02:15 PM ---There is only 1 water level in it and where there isn't supposed to be water, it acted like there was water.

--- End quote ---
That's the map maker's fault you idiot. Also, slate only has one loving water level.

Removing terrains for shadows was like selling your (video game) soul to the devil. It's a picture perfect example of graphics over gameplay.
-Jetz-:

--- Quote from: OzmarBlock on April 10, 2013, 06:02:15 PM ---There is only 1 water level in it and where there isn't supposed to be water, it acted like there was water.

--- End quote ---
Water is not terrain. Try again.
Tomcat:

--- Quote from: MrLoganator111 on April 10, 2013, 04:49:38 PM ---With terrain, it made it way harder for Badspot to make updates. For instance, maybe if he hadn't removed terrain, he might have had to take a lot longer to make the speedcart gamemode.

--- End quote ---
No it wouldn't lol.

Bots are in no way related to terrain as far I can tell, and the speedcart gamemode was built on slate anyways.
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