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Roblox's Dynamic Lighting in Beta (IMPORTANT 4/12/13)
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Marcem:

--- Quote from: VincentTheGuy on April 15, 2013, 10:07:56 PM --- The player does not glow.

Anyway, Shedletsky asked for some places to show off lighting with and he chose a few really great ones. He even chose mine which showed up at 0:42 in the video.
http://www.youtube.com/watch?v=UGNF_LhXBko

--- End quote ---
How do you forget up audio like that?  It's actually maxing out, I haven't heard music that does that before.
GhostOfBetaTapes:

--- Quote from: Altiris on April 10, 2013, 12:35:34 PM ---Yeah, I don't really know what they are but they said that in the video. The shadows don't look that bad, they look low quality but is rather have something like that, a bit more shadowy than Blockland's crazy perfect lines (not perfect but jagged)...actually id rather have Blockland's, it's more realistic but these shadows don't look that bad. Watch the first video for some live gameplay.

--- End quote ---

this, however, is not a design choice, it's an engine limit. Torque as a whole (including T3D) doesn't do dynamic shadows all that well.

All the shadows in these test shots make small spaces look like those early 3D animations from before they got smooth shading right and everything just looked really weird.
VincentTheGuy:

--- Quote from: Marcem on April 15, 2013, 10:32:31 PM ---How do you forget up audio like that?  It's actually maxing out, I haven't heard music that does that before.

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It's Shedletsky, he pretty much forgets everything up, but that makes him a lovable thief/ clutz.
Maxwell23461:

--- Quote from: Altiris on April 10, 2013, 09:41:55 AM ---

--- End quote ---
Holy stuff this looks amazing.
--LegoPepper--:
doesn't make me want to play it any more than I do now
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