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| How much performance would particle detection take out? |
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| Jaxx:
--- Quote from: LoLBert on April 10, 2013, 05:13:03 PM ---But even better is ModTer. They're default so you don't have to use events or download an add-on --- End quote --- haha, zone bricks being worse than modterrain, you're such a joker since slate is now default, maybe generate a grid of what the distance each drop can fall to on, then only modify it when the grid point is changed, like a brick is placed in it? |
| -Jetz-:
--- Quote from: Jaxx on April 10, 2013, 05:39:45 PM ---since slate is now default, maybe generate a grid of what the distance each drop can fall to on, then only modify it when the grid point is changed, like a brick is placed in it? --- End quote --- Pretty much, though the grid is infinite so it isn't as simple as a 2 dimensional array. What's even more confusing is that precipitation doesn't necessarily fall straight down, so it doesn't account for hitting the sides of bricks. |
| Night Fox:
--- Quote from: LoLBert on April 10, 2013, 05:13:03 PM ---But even better is ModTer. They're default so you don't have to use events or download an add-on --- End quote --- you should have zonebricks anyway |
| LoLBert:
What. No. I like as little add-ons as possible. Zonebricks seem necessary, and whatever use I might have for them I could figure out with whatever I already have. |
| Zeblote:
--- Quote from: LoLBert on April 10, 2013, 08:45:21 PM ---What. No. I like as little add-ons as possible. --- End quote --- That's stupid. And don't ever go like this: --- Quote ---I can't do that because I don't have [insert public addon here]! --- End quote --- Do you see how stupid that is? |
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