Author Topic: StarMade - Ahhhh Big Ships  (Read 143731 times)

How do I make the salvage cannons work faster?

you need to make a long column of them.


Hooray for NASS not being the new version.

Alright guys in orbit there is a ship called Archangel_Prototype_I

Dont destroy it, everyone can use it as it is my repair ship.

Also my new ship is working darn fine.

Alright guys in orbit there is a ship called Archangel_Prototype_I

Dont destroy it, everyone can use it as it is my repair ship.

Also my new ship is working darn fine.
I'm not seeing it :X




It's a VGS ship, those are nasty

Alrighty, seemed like a Missle Focused ship

EDIT: Im gonna work on a better cylindirical missle cruiser / frigate.

EDITX2: OH GOD THIS SHIP IS HUGE

EDIT: Dammnit ran out of engines, also can i invite a IRL friend?

EDIT: Okay logged in, All the blue ships turned red, we might have had a neutral try to shoot our ships;

EDIT: IRL friend saw hostile shoot at them with a Laser, tried to chase him down but accidentally hit my Cruiser in production, looks like the only ship hit; Mostly Repaired.
« Last Edit: May 11, 2013, 08:07:27 AM by A million souls »


Guns don't have to be in a column. You can adjacent-cluster too. As long as they're one space apart in all directions, they will act separate. You could have 2x2 columns, 2x1 in an L shape, anything and it'll act as one gun.

nass is up, also new power update breaks capships


o well

Buy those energy storage enhancer block thingys.

Now i have to wait till NASS updates with the new version D: