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Arms of War (Looking for 3D artists / Others!)

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Cookiez664:


--- Quote from: Zeblote on May 13, 2013, 05:05:30 PM ---Who is "we"

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Me and my friend, he use to play bl under the name Spacebar... He just plays games such as Crossfire, Battlefield, etc.

He's really good at modeling.

Demian:


--- Quote from: Cookiez664 on May 13, 2013, 04:15:59 PM ---Sure thing, everything is being scaled to the default NA character which will change to a custom model, but everything will be scaled the same. Do you know how to import .DAE into whatever program you use?

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Yes.

Some five hours of work. It still needs some polish but it's mostly done. Because you cannot have an FPS without exploding barrels.

Does your engine support specular color maps? White specular color makes everything look like fake plastic.


Unwritten Calender:

"sprinting is realistic and is in a lot of FPSes, so I won't add it!"

Brian Smithers:

Good luck. Hopefully you include a minimap, love those things.

Cookiez664:


--- Quote from: Demian on May 13, 2013, 06:31:44 PM ---Yes.

Some five hours of work. It still needs some polish but it's mostly done. Because you cannot have an FPS without exploding barrels.

Does your engine support specular color maps? White specular color makes everything look like fake plastic.


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Yes, it can support Specular map. I can't see the image sadly, cause for some reason my Tablet won't load the image.


--- Quote from: Brian Smithers on May 13, 2013, 06:58:03 PM ---Good luck. Hopefully you include a minimap, love those things.

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Certainly :)


--- Quote from: Unwritten Calender on May 13, 2013, 06:53:03 PM ---"sprinting is realistic and is in a lot of FPSes, so I won't add it!"

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I never said I wouldn't add it because it's realistic. I only said I wouldn't add it cause it's in every other FPS game.

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