| Blockland Forums > Help |
| Alt+tabbing sometimes crashes my game, or times out if I'm in a server |
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| Greek2me:
It is not unusual for Blockland to go unresponsive while it is doing lots of processing. In the case that Blockland stops responding, simply wait for it to respond again and do not click anything. This is also related to the disconnect issue. |
| LeetZero:
--- Quote from: Greek2me on April 15, 2013, 09:17:17 PM ---It is not unusual for Blockland to go unresponsive while it is doing lots of processing. In the case that Blockland stops responding, simply wait for it to respond again and do not click anything. This is also related to the disconnect issue. --- End quote --- Blockland "unprioritizes" itself for me, so that shouldn't be a problem. You can see that by enabling metrics(fps); and then alt-tabbing to a chat window or something while the game is still visible, there's an enormous FPS drop. |
| Gragoyle:
What doesn't make sense is how no one else has this problem. Even if I put shaders off it still does it. Also wow, the console.log this time was 10 MB large. I cut it down to the relevant part. You can find it here: http://www.mediafire.com/view/?8jeep9l349slup7 |
| Gragoyle:
Another detail I should add is that the crashing happens when I click the game window to go back to Blockland. If I go to a Steam chat window, or any window that isn't covering the screen, I can still see the gameplay working fine. |
| Greek2me:
One of the relevent portions I found in that log: --- Code: ---Entering onWindowReactivate() Window reactivating... Leaving onWindowReactivate() - return Entering GameConnection::setLagIcon(10773, true) Leaving GameConnection::setLagIcon() - return Connection with server lost. Entering GameConnection::onConnectionDropped(10773, TimedOut) --- End code --- You timed out after reactivating the window. However, between there, your computer was able to display the lag icon. This makes me think that it doesn't have to do with your Blockland program hanging up, but it could be anything else. Make sure that all of your drivers (video, network, etc) are up-to-date. |
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