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| Game Mechanic(s) Concept [Video #3] |
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| Cybertails1998:
yeah, preferably subtitled or somesuch |
| Supreme Guy:
maybe you should write the document a bit better. it sounds like it may be good. also elaborate on the basic mechanics, is this like a board game or some sort of text-based system or what? when you write a design document your need to go into extreme detail on everything no matter how redundant it may seem to you to do so |
| otto-san:
--- Quote from: Supreme Guy on April 20, 2013, 09:16:15 AM ---maybe you should write the document a bit better. it sounds like it may be good. also elaborate on the basic mechanics, is this like a board game or some sort of text-based system or what? when you write a design document your need to go into extreme detail on everything no matter how redundant it may seem to you to do so --- End quote --- this isn't really talking about those kinds of things. i'm thinking side-scroller if i do make it, but this is to talk about the main mechanics. i also had in mind that people would be reading this because i wanted opinions on it, so i tried to stay more on the casual side and word things conveniently for conciseness. in a different context, i'd definitely do that, and i'll be aware of it now, thanks. when i was thinking about researching, i actually wrote a three-paragraph page on it, haha |
| otto-san:
video on signs done Signs video on research+befriending done Research & Befriending |
| otto-san:
still wanting opinions on this c: the possibility of this becoming a thing are significantly greater now than when the last post was made |
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