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Game Mechanic(s) Concept [Video #3]

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Cybertails1998:

yeah, preferably subtitled or somesuch

Supreme Guy:

maybe you should write the document a bit better. it sounds like it may be good. also elaborate on the basic mechanics, is this like a board game or some sort of text-based system or what? when you write a design document your need to go into extreme detail on everything no matter how redundant it may seem to you to do so

otto-san:


--- Quote from: Supreme Guy on April 20, 2013, 09:16:15 AM ---maybe you should write the document a bit better. it sounds like it may be good. also elaborate on the basic mechanics, is this like a board game or some sort of text-based system or what? when you write a design document your need to go into extreme detail on everything no matter how redundant it may seem to you to do so

--- End quote ---
this isn't really talking about those kinds of things. i'm thinking side-scroller if i do make it, but this is to talk about the main mechanics.

i also had in mind that people would be reading this because i wanted opinions on it, so i tried to stay more on the casual side and word things conveniently for conciseness.

in a different context, i'd definitely do that, and i'll be aware of it now, thanks.

when i was thinking about researching, i actually wrote a three-paragraph page on it, haha

otto-san:

video on signs done

Signs
video on research+befriending done


Research & Befriending

otto-san:

still wanting opinions on this c:

the possibility of this becoming a thing are significantly greater now than when the last post was made

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