Blockland Forums > General Discussion
bring back the Maps!
DYLANzzz:
--- Quote from: heedicalking on April 16, 2013, 03:30:56 PM ---thats how it works with all features. the more you cut, the less you have to worry about. removing vehicles and their physics makes it easier to work with player physics. you can rewrite systems to make them easier to work with. i've seen so many cases where indie developers scrap their engine because it was all poorly patched together. but, of course, they remade it to be better than before by adding new features while keeping, yet improving, the original ones.
people are going to complain and justly so. thats what happens when you remove things people have gotten used to. the developers say "its going to increase update speed" but people have yet to see anything more than "official" add-ons. if people are going to be satisfied, they are going to want to see their old features back, or at least a way to compensate.
a vehicle physics update would be nice. if you've played my tdm, you see how stuffty tanks work with the bricks and how planes can fly through cubes, jeeps can drive through walls, and tanks get stuck on 1x height slopes. of course. a way to loop a "brick terrain" would be cool as well, that way even if we don't use the whole thing, the map doesn't just awkwardly end with steep cliffs or infinite space.
players would like to at least hear about features like this possibly being added in. it would be nice if we saw the "true power" of terrain/interiors being cut
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This x100
Don't get me wrong, the content being produced is pretty quality, it's nothing near what I was expecting when they removed interiors and terrain. Like heed said, it's just a bunch of "official" add-ons. I remember being so excited for the events update and the physics updates because they added things that add-ons couldn't and really changed the way both modders and normal players could interact with the game.
I wanna see more updates like that :x
quadilious:
i dont want interiors or terrain back. if they're going to add anything similar, let it be a redone or completely new system that isn't so difficult to work with and old. terrain maps for a lot of people became an excuse to place down 3 buildings on one side and 3 on the other and call them bases and then have some shoddy fighting. basewars is about the only good argument involving terrain. now, a player cant just plop down 2 square huts on opposite sides of the map and call it a server, nobody ever joins these. (except tezunis but thats just not even a statistic) in a way, i think shadows and shaders have promoted people to build more and build better and im totally fine with this. tdms and etc are always better done and executed on a brick-made structure or area.
Filipe:
Zeblote:
--- Quote from: DYLANzzz on April 16, 2013, 03:53:31 PM ---I remember being so excited for the events update and the physics updates because they added things that add-ons couldn't
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Events have been done as an add-on before the official ones and the ones we have now could also have been done with an add-on
Grassy: