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The best v21 argument I've seen.

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quadilious:

if it paves the way for new features im all for it. terrain and interiors are obsolete.

Reinforcements:


--- Quote from: quadilious on April 19, 2013, 02:56:57 PM ---if it paves the way for new features im all for it. terrain and interiors are obsolete.

--- End quote ---
Do those "new features" include adding in newly coded terrain and interiors?

Chrono:

I was glad to see the terrain and interiors gone, but it still feels like we're not getting anything out of it.

quadilious:


--- Quote from: Reinforcements on April 19, 2013, 02:58:56 PM ---Do those "new features" include adding in newly coded terrain and interiors?

--- End quote ---
similar things would be fine with me. just not the same ones.

Deoxys And One Noob:


--- Quote from: Chrono on April 19, 2013, 03:08:04 PM ---I was glad to see the terrain and interiors gone, but it still feels like we're not getting anything out of it.

--- End quote ---

I agree with Chrono.

There hasn't been an update that was big as terrains and interiors. In order for v21 to mean something, we need a big update. Shadows and shaders are not the best ideas for updates in my opinion, but we need other big updates, for example, a physics update.

What's the point of removing interiors and terrain if the reason why it was removed is not shown in it's potential?

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