Blockland Forums > Suggestions & Requests
More bot Events...?
Gman01:
It would be useful for some additional events for Bot_Hole
Bots defending there selves when a player/bot attacks it
Setting a bot to move to a certain place, or certain way
Bots that don't do nonsensical things when out of combat
A trigger for when bots see a player/bot
Anyone?
MARBLE MAN:
like, path finding? because, no.
Setro:
--- Quote from: MARBLE MAN on April 16, 2013, 05:57:03 PM ---like, path finding? because, no.
--- End quote ---
path finding is kind of basic but hard to do.
I'm not a scripter but I know you can use raycasting for pathfinding.
MARBLE MAN:
--- Quote from: Setro on April 17, 2013, 09:40:08 PM ---path finding is kind of basic but hard to do.
I'm not a scripter but I know you can use raycasting for pathfinding.
--- End quote ---
port released an AStar (path finding) algorithm
Dexxtter:
onBotKill
onBotKilled
onBotDamaged
Those three would be nice.