Blockland Forums > Suggestions & Requests

More bot Events...?

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Gman01:

It would be useful for some additional events for Bot_Hole


Bots defending there selves when a player/bot attacks it

Setting a bot to move to a certain place, or certain way

Bots that don't do nonsensical things when out of combat

A trigger for when bots see a player/bot


Anyone?

  

MARBLE MAN:

like, path finding? because, no.

Setro:


--- Quote from: MARBLE MAN on April 16, 2013, 05:57:03 PM ---like, path finding? because, no.

--- End quote ---
path finding is kind of basic but hard to do.
I'm not a scripter but I know you can use raycasting for pathfinding.

MARBLE MAN:


--- Quote from: Setro on April 17, 2013, 09:40:08 PM ---path finding is kind of basic but hard to do.
I'm not a scripter but I know you can use raycasting for pathfinding.

--- End quote ---
port released an AStar (path finding) algorithm

Dexxtter:

onBotKill
onBotKilled
onBotDamaged


Those three would be nice.

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