| Blockland Forums > Suggestions & Requests |
| Waters should be eventable |
| << < (4/4) |
| Greek2me:
Btw I'm working on this now. (and maybe events for the ground, too!) |
| Swollow:
--- Quote from: Greek2me on April 18, 2013, 07:16:00 PM ---Btw I'm working on this now. (and maybe events for the ground, too!) --- End quote --- sounds cool |
| Greek2me:
What are some events that they should be able to do? They won't be able to use the same input/output events as bricks. |
| Swollow:
water -inputs onPlayerEnterWater>Player/Client onPlayerExitWater>Player/Client onRelay -outputs setHeight setXYMoveSpeed setColor setIsLava ground -inputs onPlayerTouch>Player/Client onRelay -outputs setXyMoveSpeed setColor setCollisioning can't really think of anything else useful, maybe some output events to change colors/properties? |
| Headcrab Zombie:
--- Quote from: swollow on April 18, 2013, 11:46:12 PM ---can't really think of anything else useful, maybe some output events to change colors/properties? --- End quote --- Well all the output events are already available here You'd just need input events and a way to apply them to env water if you want that |
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