Blockland Forums > Suggestions & Requests
Waters should be eventable
Greek2me:
Btw I'm working on this now. (and maybe events for the ground, too!)
Swollow:
--- Quote from: Greek2me on April 18, 2013, 07:16:00 PM ---Btw I'm working on this now. (and maybe events for the ground, too!)
--- End quote ---
sounds cool
Greek2me:
What are some events that they should be able to do? They won't be able to use the same input/output events as bricks.
Swollow:
water
-inputs
onPlayerEnterWater>Player/Client
onPlayerExitWater>Player/Client
onRelay
-outputs
setHeight
setXYMoveSpeed
setColor
setIsLava
ground
-inputs
onPlayerTouch>Player/Client
onRelay
-outputs
setXyMoveSpeed
setColor
setCollisioning
can't really think of anything else useful, maybe some output events to change colors/properties?
Headcrab Zombie:
--- Quote from: swollow on April 18, 2013, 11:46:12 PM ---can't really think of anything else useful, maybe some output events to change colors/properties?
--- End quote ---
Well all the output events are already available here
You'd just need input events and a way to apply them to env water if you want that