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Hammereditor's Urban Warfare (will shut down soon)

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Igloos:


--- Quote from: Zay on April 18, 2013, 04:35:06 PM ---Jesus, that map is extremely spammy.

--- End quote ---

How? I find it very simplistic and minimal.

Pacnet2012³:


--- Quote from: Zay on April 18, 2013, 04:35:06 PM ---Jesus, that map is extremely spammy.

--- End quote ---
It's also my fault. We built the map a while ago and I was pretty bad.

hammereditor²:


--- Quote from: Kalphiter on April 18, 2013, 04:24:11 PM ---One core at that speed could run 50+ players fine. It looks like internet speed is a barrier here.

Hammer, I see you have Verizon FiOS. Out of my own curiosity, can you show me your speed?

--- End quote ---
Internet speed is not a barrier. I have 5 Mbps upload:

I haven't had a lot of players with this new comp and I'm just not sure of its performance.
Edit: It supported 24 players without lag!
EDIT: We now have faster speeds!


hammereditor²:

The anti-spawnkill script is fixed!

Reinforcements:

I could use a good TDM, count me in. Be on soooooon.

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