Blockland Forums > Suggestions & Requests
Player Damage Events
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Planr:

--- Quote from: swollow on April 19, 2013, 05:27:03 PM ---how would you check for this with bricks?

--- End quote ---
best i could imagine would be brick ownership
but i guess checking for that might be pretty hard to do without lagging the server or something
Zeblote:

--- Quote from: swollow on April 19, 2013, 05:57:11 PM ---they're events, so they are put on bricks, I don't really see how you would check with an input when a player gets damaged, what player?

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You package the function for what a player gets damaged, then you set the event targets and call the event on every brick in your list of bricks with the onplayerdamaged even
Swollow:

--- Quote from: Zeblote on April 19, 2013, 06:45:16 PM ---You package the function for what a player gets damaged, then you set the event targets and call the event on every brick in your list of bricks with the onplayerdamaged even

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that sounds like a really bad idea
Setro:
Could possibly be abusive, players can add this event to do something laggy like blowing up 1x1 bricks, and making events to add 10 health and subtract 10 health.
phflack:

--- Quote from: Setro on April 19, 2013, 11:02:28 PM ---Could possibly be abusive

--- End quote ---
so is the addon system, should that be removed?
admins can be abusive, should they be removed?
why do people complain about silly things like this, when everything can be abusive
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