| Blockland Forums > Suggestions & Requests |
| Player Damage Events |
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| Planr:
--- Quote from: swollow on April 19, 2013, 05:27:03 PM ---how would you check for this with bricks? --- End quote --- best i could imagine would be brick ownership but i guess checking for that might be pretty hard to do without lagging the server or something |
| Zeblote:
--- Quote from: swollow on April 19, 2013, 05:57:11 PM ---they're events, so they are put on bricks, I don't really see how you would check with an input when a player gets damaged, what player? --- End quote --- You package the function for what a player gets damaged, then you set the event targets and call the event on every brick in your list of bricks with the onplayerdamaged even |
| Swollow:
--- Quote from: Zeblote on April 19, 2013, 06:45:16 PM ---You package the function for what a player gets damaged, then you set the event targets and call the event on every brick in your list of bricks with the onplayerdamaged even --- End quote --- that sounds like a really bad idea |
| Setro:
Could possibly be abusive, players can add this event to do something laggy like blowing up 1x1 bricks, and making events to add 10 health and subtract 10 health. |
| phflack:
--- Quote from: Setro on April 19, 2013, 11:02:28 PM ---Could possibly be abusive --- End quote --- so is the addon system, should that be removed? admins can be abusive, should they be removed? why do people complain about silly things like this, when everything can be abusive |
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