Blockland Forums > General Discussion
Blockland coded in C++
Aide33:
--- Quote from: Altiris on April 20, 2013, 08:14:26 AM ---Why did Badspot hve to use Torque game engine in te first place. Well at the time that was probably the best one for multiplayer but I don't know what other food engines there were.
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Because he worked at garagegames the company that invented Torque
Port:
--- Quote from: Altiris on April 20, 2013, 08:14:26 AM ---Well at the time that was probably the best one for multiplayer but I don't know what other food engines there were.
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He could have used carrots, I guess.
otto-san:
--- Quote from: Port on April 20, 2013, 12:24:43 PM ---He could have used carrots, I guess.
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What is this, 2002? Lettuce is way better.
Kalphiter:
--- Quote from: Port on April 20, 2013, 07:15:18 AM ---Why would anything ever use TorqueScript? It's literally the worst scripting language I've ever seen, and it isn't even a joke language.
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Despite lacking some features, it's still the most well-structured scripting language around.
Altiris:
--- Quote from: otto-san on April 20, 2013, 12:29:03 PM ---What is this, 2002? Lettuce is way better.
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Nahh man Lettuce is like 7 years old and barely has anything, it's all about Cabbage now, it has more features.