| Blockland Forums > Suggestions & Requests |
| Addon downloader in-game |
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| MARBLE MAN:
This can be done What would be required (if i made one) Server- TorqueScript add-on for IP Website Server- Website Script that hosts the blockland add-ons Server- Extra port forwarding for website Client- Downloader for website Add-ons (not too many lines) here's what happens: Server starts Host runs website script Website gets all blockland add-ons selected and puts links for them Website creates a file that contains the name of each file in a list Client Joins server If client has the mod enabled, the client will be sent a list of add-ons Client has a gui for browsing add-ons Client downloads add-on from website Client checks each file for backdoors (eval openings, commands in buttons, etc.) -Probably won't be easy to find them Client deletes if there are openings Also, there might be a problem with people sneaking viruses into the files :P I don't think this would be smart to do, But it is possible |
| Zeblote:
The server can't upload the add-ons to your website so your idea doesn't work |
| MARBLE MAN:
--- Quote from: Zeblote on April 20, 2013, 05:48:47 PM ---The server can't upload the add-ons to your website so your idea doesn't work --- End quote --- It isn't the game server hosting the website -_- It's the external code that is running the website and hosting the add-ons |
| Zeblote:
--- Quote from: MARBLE MAN on April 20, 2013, 10:02:33 PM ---It isn't the game server hosting the website -_- It's the external code that is running the website and hosting the add-ons --- End quote --- You still have to get the server to upload the add-ons to your website which it can't |
| Swollow:
with a server sided and client sided mod your blockland could upload the files to a webserver and the client would download them |
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