Blockland Forums > Suggestions & Requests

Addon downloader in-game

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MARBLE MAN:

This can be done
What would be required (if i made one)
Server- TorqueScript add-on for IP Website
Server- Website Script that hosts the blockland add-ons
Server- Extra port forwarding for website
Client-  Downloader for website Add-ons (not too many lines)

here's what happens:
Server starts
Host runs website script
Website gets all blockland add-ons selected and puts links for them
Website creates a file that contains the name of each file in a list
Client Joins server
If client has the mod enabled, the client will be sent a list of add-ons
Client has a gui for browsing add-ons
Client downloads add-on from website
Client checks each file for backdoors (eval openings, commands in buttons, etc.) -Probably won't be easy to find them
Client deletes if there are openings

Also, there might be a problem with people sneaking viruses into the files
:P

I don't think this would be smart to do,
But it is possible

Zeblote:

The server can't upload the add-ons to your website so your idea doesn't work

MARBLE MAN:


--- Quote from: Zeblote on April 20, 2013, 05:48:47 PM ---The server can't upload the add-ons to your website so your idea doesn't work

--- End quote ---
It isn't the game server hosting the website -_-
It's the external code that is running the website and hosting the add-ons

Zeblote:


--- Quote from: MARBLE MAN on April 20, 2013, 10:02:33 PM ---It isn't the game server hosting the website -_-
It's the external code that is running the website and hosting the add-ons

--- End quote ---
You still have to get the server to upload the add-ons to your website which it can't

Swollow:

with a server sided and client sided mod your blockland could upload the files to a webserver and the client would download them

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