Blockland Forums > Suggestions & Requests
Poisonous Air
Frostbyte:
I had an idea for a Metro 2033 RP and realized theres no way of maxing toxic air in BL.
So pretty much how this would work is act similar to how lava and water are placed.
The player can adjust the height of how high the toxic air can be and anything above that height slowly dies unless there is a gasmask equipped.
Oh and perhaps an option to choose how much damage the air does and the delay between entering the air so you can be warned to equip your gasmask. One idea of warning the player that they are entering the toxic areas are that they will emit a breath holding sound and perhaps the air would make them choke every so often.
Bokeh:
I'm no eventer, but could this be possible with zones and VCE? :s
Frostbyte:
--- Quote from: Bokeh on April 22, 2013, 02:29:29 AM ---I'm no eventer, but could this be possible with zones and VCE? :s
--- End quote ---
I'm not really a VCE or Zone whiz, I think however this would be a much easier solution for other players like me who aren't educated well in VCE or Zones.
White Tiger:
It is possible with VCE, but true, it probably would be easier for eventing noobs to have an add-on such as this.
Flamecannon:
I'm not the one to do great events, I have other people for that, but uh maybe put 16x16 zones everywhere and um maybe this works?
Before exiting a room until you go outdoors,
1. O onplayerenterzone > client > bottomtext > <font:impact> <color:ffff00>WARNING! TOXIC GASES OUTSIDE, TAKE CAUTION!
2. O (delay 1) onplayerenterzone > self > cancelevents
3. O onminigamereset > self > toggleeventsenabled > 1 2
1. O (delay 1000?) onplayerenterzone > player > addhealth > -5 or sooo
2. O onplayerleavezone > self > cancelevents
3. O onplayerleavezone > self > toggleeventsenabled > 1 2 3 4
4. X onplayerleavezone > self > toggleeventsenabled > 1 2 3 4
3. O onminigamereset > self > toggleeventsenabled > 1 2 3 4
idk not the best way to do it but yknow. and maybe a way to ammend the gas mask is uhhhehh
name all toxic zones, place a brick somewhere that looks like a gas mask and then maybe cancel all the toxic zones events? idk if this were a linear thing it'd work.