| Blockland Forums > General Discussion |
| Im sorry but I am getting tired of the engine limitations |
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| Altiris:
Im sorry to be raging/thrashing/dramaing about this but I am just fed up with the limitations caused by the engine or by what Badspot sets. So as we all know Blockland is a Sandbox game...a game where you can do whatever you want and where your imagination is basically your only limit (biggest lie in the world). * We can't have more than 20 stinking vehicles..this isn't a lot Badspot (this limits racing servers to only 20 players) * We have handicapped vehicle and sometimes brick physics, baseplates/bricks stay floating in the air after the rest of the bricks supporting them have been fakekilled/blown up. As for vehicle physics...hell...everyone knows whats wrong with this, there's no point in trying to fortify your base/fort from incoming attackers because guess what, they can just a drive a car through it, nifty isnt it? You can also fly off into space like Team Rocket simply by hitting a brick a certain way. * We probably have the slowest moving projectiles in the entire gaming world, so much for making a fast paced FPS server when the game can't even keep up with your sensitivity or high DPI * (this one is a shocker) We have a static shape limit too, apparently I can't add more than 6 static shapes in my elevator (Xalo's Elevator addon, is this a limit he set?) * Im not really sure about this one either but I remember a while ago there was some kind of limit that explosions could not be spawned on multiplayer servers or if they can there is a very limited amount as to how many can be (is this why the C4 uses the rocket launcher projectile rather than an actual explosion?) * We have a Datablock limit (werent expecting this one were you?) You can reach the limit just by downloading the T+T Pack, Frog's Weaponry and then maybe a couple more add-ons or Music files. * Transparency with bricks, you can't see the water texture when looking through a transparent brick. * handicapped purple color spots on water. Right now these are probably the 6 (or 5) biggest limits that are pissing me off, yes only five maybe but they are rather large. There are probably a bunch more limitations in this game but I just can't think of anything right now because I am so fed up with there being some handicapped limitation to everything I want to build. The limit in this game is the game itself, not your imagination (I know that's not our motto or whatever but that's the idea of a Sandbox game). Imagine if we could just have the necessary limitations raised such as, the Datablock limit, vehicles, and faster projectiles. Am I expecting too much? I don't think so, a sandbox game should DEFINITELY be able to have more than 20 physics vehicles and have a MUCH larger Datablock limit (especially when the game is centered around add-ons). |
| Plexious:
It could be much much worse. Roblox comes to mind. EDIT: Don't forget the 7 light limit. |
| Chrono:
--- Quote from: Altiris on April 23, 2013, 09:45:20 PM ---We can't have more than 20 stinking vehicle..this isn't a lot Badspot (this limits racing servers to only 20 players) --- End quote --- So what? I've never even played a racing game with 20 players till I played Blockland anyways. --- Quote from: Altiris on April 23, 2013, 09:45:20 PM ---We have handicapped vehicle and sometimes brick physics, baseplates/bricks stay floating in the air after the rest of the bricks supporting them have been fakekilled/blown up. --- End quote --- That's not an engine limitation. This can be fixed with mere scripts. --- Quote from: Altiris on April 23, 2013, 09:45:20 PM ---As for vehicle physics...hell...everyone knows whats wrong with this, there's no point in trying to fortify your base/fort from incoming attackers because guess what, they can just a drive a car through it, nifty isnt it? You can also fly off into space like Team Rocket simply by hitting a brick a certain way. --- End quote --- As far as I'm aware Badspot looked into this problem. --- Quote from: Altiris on April 23, 2013, 09:45:20 PM ---We have probably the slowest moving projectiles in the entire gaming world, so much for making a fast paced FPS server when the game can't even keep up with your sensitivity or high DPI --- End quote --- A majority of the gaming world uses raycasts, which are also available to us. --- Quote from: Altiris on April 23, 2013, 09:45:20 PM ---(this one is a shocker) We have a static shape limit too, apparently I can't add more than 6 static shapes in my elevator (Xalo's Elevator addon, is this a limit he set?) --- End quote --- It's a limit he set. If you look at MarbleMan's castle defense, that's made with only static shapes. JVS also uses static shapes. --- Quote from: Altiris on April 23, 2013, 09:45:20 PM ---Im not really sure about this one either but I remember a while ago there was some kind of limit that explosions could not be spawned on multiplayer servers or if they can there is a very limited amount as to how many can be (is this why the C4 uses the rocket launcher projectile rather than an actual explosion?) --- End quote --- Not sure what you're even talking about here. --- Quote from: Altiris on April 23, 2013, 09:45:20 PM ---]We have a Datablock limit (werent expecting this one were you?) You can reach the limit just by downloading the T+T Pack, Frog's Weaponry and then maybe a couple more add-ons or Music files. --- End quote --- That's an overexaggeration. We can have over 4000 datablocks and the default files barely break 1000, if even passing 300. You're obviously enabling more than just two weapon packs, and while we're on that subject, why are you enabling multiple weapon packs? Are you trying to make an incredibly imbalanced server? Any sensible server host forgets there even is a datablock limit because they only enable what they need. And you didn't even touch up on the more important limits, like object count, packet rate, and float lengths. |
| Swat 3:
--- Quote from: Altiris on April 23, 2013, 09:45:20 PM ---You can also fly off into space like Team Rocket simply by hitting a brick a certain way. --- End quote --- I laughed too much. |
| Altiris:
--- Quote from: Chrono on April 23, 2013, 09:52:57 PM ---So what? I've never even played a racing game with 20 players till I played Blockland anyways. That's not an engine limitation. This can be fixed with mere scripts.As far as I'm aware Badspot looked into this problem.A majority of the gaming world uses raycasts, which are also available to us.It's a limit he set. If you look at MarbleMan's castle defense, that's made with only static shapes. JVS also uses static shapes.Not sure what you're even talking about here.That's an overexaggeration. We can have over 4000 datablocks and the default files barely break 1000, if even passing 300. You're obviously enabling more than just two weapon packs, and while we're on that subject, why are you enabling multiple weapon packs? Are you trying to make an incredibly imbalanced server? Any sensible server host forgets there even is a datablock limit because they only enable what they need. And you didn't even touch up on the more important limits, like object count, packet rate, and float lengths. --- End quote --- I haven't really either now that I think about it( besides Trackmania, but the main point of the game is to race so you know it's kind of excluded). As for the projectiles, I understand they use raycasting but I'm almost sure there is a max speed set on projectiles, it should be raised so that bullets can actually keep up with you swaying the gun aroun, right now it has about 1-2 second delay of getting your position when shooting. As for Static Shapes, there isn't a limit on those? Maybe I am overexaggerating, however my friend reached the Databloxk limit the first day he joined Blockland. The default addons (I loaded up Freebuild) count up to a total of 1084 Datablocks. Add T+T in there and it becomes 1372. Add frog's weaponry which is an expansion to T+T and it is 1547 which actually is a lot less than I thought it would be. I might just be a hosting a private server with a couple of friends and I want to have a bunch of different weapons to chose from, not just one pack, that's pretty boring if you ask me (again, Sandbox). |
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