http://forum.blockland.us/index.php?topic=231051.msg6564663#msg6564663In my opinion, no
You don't understandthere is actual optimization in the engine for bricks, there is special occlusion so certain faces aren't even passed to the GPU, requiring less power. There is no reason except for custom shapes to ever use static shapes for replacing bricks. Even then use a BLB.
can i have 1 brick datablock be any size I want in multiple places?
looks terrible, almost like robloxjust use bloody bricks
Wait you talking about regular bricks and not static bricks/shapes right? Could these optimization a be done with static shapes or it doesn't work like that? How do you even load in a static shape?
Whats with the stupid ass no brick gamemodes?Just make your own game jesus loving christ.
I love static shapes, if you combine them with a playertype which has a different model, it's like a whole new game. (no brick tops)
you could just use prints or a texture pack like any sane person and therefore have all of the efficiency and not-stufftiness of bricks