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| Kirze:
I've been trying to get an event to work for around an hour now, and it simply is not working. So I turned to the forums to help This may sound simple, but (for me anyway) its really hard to do. Here is what I need: A brick, that when you stand on it, it glows until you get off. Sounds simple, but it isn't, I have tried relays and such, but nothing has worked Any ideas? |
| Greek2me:
Try this: --- Code: ---0 onPlayerTouch => Self => setColorFX Glow 0 onPlayerTouch => Self => CancelEvents 50 onPlayerTouch => Self => fireRelay 0 onRelay => Self => setColorFX None --- End code --- |
| Kirze:
--- Quote from: Greek2me on April 27, 2013, 05:47:27 PM ---Try this: --- Code: ---0 onPlayerTouch => Self => setColorFX Glow 0 onPlayerTouch => Self => CancelEvents 50 onPlayerTouch => Self => fireRelay 0 onRelay => Self => setColorFX None --- End code --- --- End quote --- That just makes it blink :/ |
| Setro:
Try this: --- Code: ---0 onplayertouch>self>setcolorfx>glow 100 onplayertouch>self>setcolorfx>none --- End code --- |
| Kirze:
--- Quote from: Setro on April 27, 2013, 06:00:26 PM ---Try this: --- Code: ---0 onplayertouch>self>setcolorfx>glow 100 onplayertouch>self>setcolorfx>none --- End code --- --- End quote --- Thats the one ive been trying to make work for a while, it just makes it blink. |
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